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CARD MAGE
Team 13
CS 426 Senior Project In Computer Science, Spring 2023, @UNR, CSE Department
Video
Key Features
Combat
Analyzing the room layout and enemies is key to dodging and reacting with effective spells!
Level Generation
Rooms are created procedurally, generated in a grid pattern with unique floors and walls and obstacles!
User Interface
Breathtaking UI fills the game and allows for easy readability of resources and lays the thematic foundations of the game.
Bosses
At the end of each level, a boss guards an exit portal and performs complex attacks with his many guards!
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